Labyrinth of Elements

Unity Engine in C#

Labyrinth of Elements is a side-scrolling roguelike game. The levels are procedurally generated using several templates and the size of the level is different each time.

The objects, living or non-living, are affected by natural elements based on which exit the player advances through in each level.

Click on the image for a gameplay demo.

In Game Screenshots

Do you want to play the game or view the project?

© 2022 Kanaga Manikandan Solaikannan
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